LDAC, aptX, AAC... What's the best Bluetooth audio codec?

Update: Updated for 2022
LDAC, aptX, AAC... What's the best Bluetooth audio codec?

In headphone tests you constantly read that the model does not support AptX and do not know what that means? Then you have come to the right place! NextPit explains the most important differences between the modern Bluetooth codecs used by different headsets and mobile phones.

The Bluetooth wireless standard has revolutionized the world of headphones. Cables are now more likely to be found in high-quality hi-fi setups or on cheap headsets that come with new smartphones. In order to transfer music via Bluetooth, however, the data packets must be compressed in the mobile phone and then unpacked again.

Audio glossary for this article

Term Application Explanation
Sampling depth The codec supports sampling depths up to 24-bit. The "resolution" of sound data that is stored in files. The more, the better!
Sampling rate The sampling rate is 48 kilohertz (48,000 hertz, i.e. 48,000 times per second). The frequency with which an analog signal is transmitted.
Data rate The codec reaches 345 kilobits per second. The amount of data transmitted per second.
Latency The latency is 200 milliseconds. The delay(lag) that occurs between signal transmission and signal output.

This is precisely the point where opinions differ on current Bluetooth headsets. Depending on the audio codec, this compression and decompression can be lossless or result in a considerable loss of quality. To help you estimate how loss-free the connection will be when you buy new headphones, we explain below the most important Bluetooth codecs for you. These are:

Audio codecs you need to know:

  1. SBC
  2. AptX (HD)
  3. AptX Adaptive
  4. LDAC
  5. LHDC
  6. AAC
  7. LC3

Bluetooth transmission standards are complex, and since I want to keep this article understandable for as many readers as possible, I'll focus on the most important advantages and disadvantages. But feel free to discuss the details in the comments!


The SBC audio codec stands for "Low Complexity Subband Codec" and is basically the bare minimum among codecs. It is usually found in cheap headphones as it can be used without a license. The codec is part of the Advanced Audio Distribution Profile (A2DP). Although SBC is widely used, the compression causes noticeable quality losses.

SBC achieves a maximum of 345 kilobits per second at 48 kilohertz for wireless connections. Therefore, the codec is not suitable for music streaming. Another disadvantage of SBC is that the connection quality can drop more easily. If a headset only offers the SBC format, this is usually a sign that the sound quality is not the best.

AptX (HD)

If you find a logo for AptX or even AptX HD on the packaging of a pair of headphones, you can rest assured. The audio codec was developed by Qualcomm and the name stands for "Audio Processing Technology". It is characterized by higher bit rates and above all lower latency.

In the HD version, aptX supports up to 24-bit resolution, the maximum bit rate is 567 kilobits per second at a sampling rate of 48 kilohertz. AptX without HD offers a maximum of 384 kilobits per second at 48 kilohertz and a sampling depth of 16-bit.

While the latency of the AptX HD and AptX is between 170 and 270 milliseconds, Qualcomm still has a trick up its sleeve: the AptX LL, which stands for "Low Latency," achieves low latencies of up to 40 milliseconds. This is a real advantage, especially for gaming headsets or musical instruments.

Regarding mobile phones, a big problem with AptX is that Apple does not support this codec. So if you connect AptX HD headphones to an iPhone, you won't have any practical advantage. However, since AptX is backward compatible with SBC, you can still use the device.

AptX Lossless

Announced by Qualcomm in September 2021, the AptX Lossless codec promises lossless audio streams with CD-standard quality. While not equivalent to Hi-Fi/HiRes formats, as it offers 44.1 KHz at 16-bit, the company positions the new format as ideal for premium audio streaming services.

A recurring problem when talking about codecs, AptX Lossless requires support in both mobile and headset to kick in, which according to Qualcomm should happen starting in late 2021, but with no expectation of compatibility with the iPhone family.

AptX Adaptive

With AptX Adaptive, Qualcomm offers a sort of successor to AptX, which, however, is not yet found in many Bluetooth headsets on the market. As the name suggests, the codec is flexible and can switch between the advantages of the various AptX standards. It also offers a low latency mode which is especially suitable for mobile games and movies.

If low latency is not so important, AptX Adaptive achieves very high bit rates of 279 kilobits per second to 420 kilobits per second. Qualcomm specifies latency at just 80 milliseconds. In addition, AptX Adaptive is backward compatible with aptX and aptX HD. So if your device already supports AptX Adaptive, but your headphones only support AptX HD, you can still take advantage of AptX HD.


If you want to further reduce losses when streaming music wirelessly, you should pay attention to the Bluetooth LDAC codec. LDAC was developed by Sony and can be found in current headphones such as the Sony WF-1000XM4 or the Sony WH-1000XM4. The codec offers a maximum of 990 kilobits per second with a sampling depth of 16-bit at 48 kilohertz.

PXL 20210616 085512970
Sony WF-1000XM4 supports LDAC! / © NextPit

Since LDAC has been part of AOSP (Android Open Source Project) since Android 8.0, a large number of devices support the standard. If your headphones are compatible, you can find the HD quality option via LDAC in your phone's Bluetooth settings. However, the default bitrate for devices is not specified. In this case, you have to go to Android developer settings to adjust it on your device.

As you may have already noticed: Again, you won't benefit from LDAC-compatible headphones if you use an Apple device. But we will cover the best audio codec for iPhones owners later in this article.


The LHDC codec is another standard with high bitrates. In theory, it has been ready since Android 10 to be integrated into system interfaces by software developers. In practice, however, LHDC support is not as widespread. Here's an example:

The OnePlus Buds Pro supports the LHDC standard and, in combination with the OnePlus 9 and OnePlus 9 Pro, offers better sound quality than many other Android phones. However, although the flagship line is compatible, OnePlus doesn't extend the support to its entire product range, which means cheaper models like the OnePlus Nord 2 don't feature the new feature.

NextPit OnePlus Buds Pro headphones Headphones
The OnePlus Buds Pro supports the LHDC standard / © NextPit

While LHDC is technically impressive, with bit rates of up to 900 kilobits per second in 24-bit definition and sampling rates of 96 kilohertz, the standard simply hasn't caught on. Not even after a few manufacturers partnered in September 2018, including premium audio brands like Sennheiser, Audio-Technica, and Edifier, chipmaker Cirrus Logic and mobile phone maker Huawei.


The abbreviation AAC stands for "Advanced Audio Codec" and describes an audio codec that is the standard on iPhones and iPads. However, this doesn't mean that Android devices or laptops don't also support the standard. While the technical side with 320 kilobits per second at 24-bit and 96 kilohertz don't sound particularly impressive, the quality of AAC is very interesting overall.

This is because AAC's file transfer is based on psychoacoustic models that consider at the time of compression what people can hear. Since this requires more processing power and power management works differently between Android and iOS, AAC provides better sound quality on your iPhone.

AndroidPIT airpods pro 17
AirPods Pro are among the headphones that support AAC. / © NextPit

As the Soundguys website explains, AAC-compatible headphones are a clear recommendation for iOS device owners. For example, you can buy the Bose Noise Cancelling Headphones 700! As the quality under Android depends on many factors, you should pay more attention to the previous codecs if you don't have or intend to buy an iPhone.


Since Bluetooth 5.2, there is another new audio codec, LC3, which is still niche. However, I would like to include it in this article as it is basically the successor to the SBC codec. As illustrates in a video, LC3 can maintain higher audio quality at a lower sample rate.

However, LC3 is not really widespread yet and is currently more of an interesting promise for audio geeks. Now that we have dealt with the most important codecs, the conclusion deals with the question of what is the "best" audio codec.

Conclusion: is there a "best" audio codec?

In the world of technology, there is always a battle for "best". Complex relationships are often broken down and compared based on numbers. But just as a 108-megapixel camera doesn't necessarily provide "better" images than a 12 MP sensor, the same applies to Bluetooth codecs.

If you want to listen to a premium streaming service with as little loss as possible in 2021, LDAC might be a good choice. However, you will only enjoy the benefits if you have an Android device and may even have to change something in the settings. The AptX HD is considered a good balance between distribution and compression, but again the Apple loyalist audience is left out.

Do you check for codec support while buying Bluetooth headphones?
View results

In summary, before dismissing a headset for not supporting a certain audio codec, it's best to try them out in practice or read reviews from those who have tested the headphones, like the ones you can find on NextPit. Seeking more sound quality always means taking a holistic view. And that's where audio codecs play an important role, but not the only one.

Liked this article? Share now!
Join the discussion

Latest articles

Recommended articles


Write new comment:
All changes will be saved. No drafts are saved when editing
Write new comment:
All changes will be saved. No drafts are saved when editing

  • Alex 1 week ago Link to comment

    Actually, it's Android users who have it bad because changes to the settings reset once the Bluetooth device disconnects.

    There's a locked thread on the Google support site from 2020, clearly, they don't care.

    Which means that on many Android devices, one can only choose between LDAC at 330 kbit (because that's what Android usually picks) and SBC. Because there's only the general toggle for LDAC in the Bluetooth device settings that sticks.

  • storm 2 weeks ago Link to comment

    Since I joined the hearing aid crowd, i've dumped my headphones. The overall fidelity is weak in comparison, but the other features make it worthwhile for my particular needs.

    I've kept one wired pair for use with my DAC amp and no hearing aids. Mostly for travel purposes, but on phone guided tours, the hearing aids will win out.

    I'm looking forward to implantable chips in the style of Neuralink to restore real sound sometime soon

  • PKK 2 months ago Link to comment

    I decided against BT headphones and bought a BT headphone amp running 5 different codecs, LDAC being one of them, so it now runs that exclusively. I found this article extremely helpful in choosing the right codec for me. I don't know if there's any BT amp vs BT headphone tests out there but it's something to consider when plunging into the BT pool.

  • Dinky 7 months ago Link to comment

    AAC is in fact not a power-hungry codec. Being part of the MPEG standards, practically everything out there has very power-efficient hardware decoding of the format. Additionally, if using a good AAC encoder (such as Apple's Core Audio) it reaches transparent quality to any human ear already at 192 kbps.

    • Carl Rottin 6 months ago Link to comment

      you are pretty dumb if you think the human ear can only detect 192kbps. that is less than MP3 quality. 192kbps is very far from "transparent quality". you need to stop sucking the teat of a corporation that doesn't care about you. they literally sell your data to advertisers and openly admit it in their privacy policy.

      • Mike Draper 5 months ago Link to comment

        That's not what was said at all, sir. What he implies is that most audio - music in this case - does not require an audio stream exceeding or even reaching 192kbps to be listened to properly.

        I'd take a step back and read twice in future before attacking someone from your keyboard over your misinterpretations.

      • parapente 1 month ago Link to comment

        Yes, that IS what Mr. Mono explicitly said. Give yourself Mr. Drapper the reprimand. And DO NOT reinterpret an adjective "so eloquent" (transparency) to falsify / adapt / lie about the position of the person who wrote it.
        DON'T forget that there is already a term to pass the sign '' untouched '' '' passthrouth ''. That would be the one that this Mr., unintentionally (probably due to technical ignorance), is the one who is jumping into the bullfighting. Just the one that most closely resembles "transparency"; '' pass WITHOUT touching / tampering / manipulating .. '' 'passing the signal transparently'.
        But never, ever, act in such a mediocre way to overlook something so technically insulting, such as taking for good, which is the same, or it does not matter, applying a mediocre understanding (AAC 192K), than treating that as ... '' good / excellent audio '' transparent / pure / original / .. '' '' for what '' any human ear '' is capable of interpreting.

        Maybe what you meant is that a 'Mr. A' calls another 'Mr. B' with a qualifier such as: '' fool, donkey, exaggerated, talerdo, ... '' He does not like it . But it is what is '' self-described '' '' anyone '' who had written those words in '' this post '' of '' this community '' technical ''.
        Since you have to be a NON-technical in this matter to write that data and stay ... 'so hot' (I INSIST; in a post from a community explicitly TECH-NI-CAL).

        'This Mr.' simply does NOT have '' EAR training ''. Perhaps like a good part of the younger population. Since '' everything '' they have '' passed and transferred '' from ... '' those forms '', and consumed by '' QUANTITY '' rather than by '' QUALITY ''. Hence, I suppose (and I want to think), his inexperience and daring to adjective such barbarity ('transparent quality').
        The 'sufficiency' is NOT 'the ALL', it is NOT 'QUALITY', it is ... the MINIMUM, the LOWEST, to take into account something like the supposed '' MINIMUM quality of UNDERSTANDING '' which 'affects LITTLE '(but it affects and it shows) the sound spectrum, depth of field, spatiality and instrumental positioning and their voices, reverberation, wheezing, shrillness, ...
        If you DON'T know .. DON'T expose yourself. And if you expose yourself publicly ... accept the good consequences. and bad.

        And what this Mr. Mono dropped under the AAC codec by giving two explicit data; In the framework of '' energy consumption '' and '' transparent quality '' to '' 192kbs '', it is that it has NO references OR auditory training, for what it expressed as meaning 'transparent' in terms of audio or ... that, himself, he passed from ... '' poet ''.

        (traducido por google)

  • InfoJunkie xyz 8 months ago Link to comment

    What is the relationship between Bluetooth versions and audio codecs?

  • KeMa 10 months ago Link to comment

    AptX was probably not around in the late 80s, especially not for Bluetooth as that technology was introduced in the late 90s.

    • Mike Draper 5 months ago Link to comment

      The original aptX algorithm was developed in the 1980s by Dr. Stephen Smyth as part of his Ph.D. research at Queen's University Belfast School of Electronics, Electrical Engineering and Computer Science;[4] its design is based on time domain ADPCM principles without psychoacoustic auditory masking techniques.

      aptX audio coding was first introduced to the commercial market as a semiconductor product, a custom programmed DSP integrated circuit with part name APTX100ED, which was initially adopted by broadcast automation equipment manufacturers who required a means to store CD-quality audio on a computer hard disk drive for automatic playout during a radio show, for example, hence replacing the task of the disc jockey.

      AptX was in fact developed in the 1980s.

      I can't link, but sources supplied online.

      • KeMa 5 months ago Link to comment

        Fair enough about the aptX technology as such, but the text confuses aptX as tech and using it in Bluetooth by saying "The Bluetooth audio codec aptX has been around since the late 80s. Back then, the idea was to deliver CD-quality sound over a Bluetooth connection."

        "Back then" in the 80s there was no such thing as a Bluetooth aptX codec - this application was done much later. Partly because it was only in 1999 that the first Bluetooth product launched, with no aptX in sight. In fact, Qualcomm the current owner states that the first aptX enabled headphone from Sennheiser was introduced as late as 2009. No link possible, but search for aptx and history and you shall find.

  • Moussa Sep 30, 2020 Link to comment

    Thank you, this was very helpful as I have been digging through the developer option in my Note 10plus to see which one is the best and now I have an idea of what I can use with my galaxy buds.

  • storm Apr 20, 2020 Link to comment

    This is very helpful for readers IMHO. But the state of quality still takes a didtant back seat to convenience in wireless headphones.

Write new comment:
All changes will be saved. No drafts are saved when editing