Apple's Continuity Feature for Reality Pro Headset Will Retire Your MacBook

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nextpit meta quest pro test 07
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Apple has not even released its first AR/VR device that is believed to arrive as Reality Pro powered by its xrOS. The company, however, continues to file related technologies that may be added to the headset in the future. The latest patent points to the familiar Continuity feature but for the extended reality world and without the need for a MacBook computer.

Apple's Continuity is primarily a tool dedicated to Mac users. It integrates other Apple hardware like an iPhone and iPad to seamlessly share tasks or simply send files with a MacBook. Ultimately, the feature has become a suite of different cross-platform functionalities including the new Continuity Camera debuted with iPhone 14 and Apple Watch's automatic unlock for Mac.

Continuity for an Apple AR/VR headset

As regards the patent, the European Patent Office has shared a recent filing (via Patently Apple) coming from the Cupertino giant. It talks of multi-device Continuity for extended reality headset. Additionally, the document details how a current task will be transferred from an iPhone or iPad to the XR headset without relying on a Mac computer or laptop.

The tasks will come in different forms, such a document editor or a media player. But the method is the same as the XR headset can project a new expanded view which will also show the UI of an iPhone or iPad tablet. Subsequently, the display of the connected Apple device will be disabled or switched off after the handoff.

Apple Continuity feature for AR/VR and Extended Reality headset
Apple Continuity feature for AR/VR and Extended Reality headset. / © Patently Apple

The most interesting part is how the head-mounted wearable can create a virtualized 3D UI mirroring a Mac computer infused with AR/VR experience. A user can also enable a virtual keyboard and rely on midair typing using the advanced eye-tracking technology that accompanies the headset.

Meta has comparable computer-level VR applications for its Quest Pro (hands-on review) and Quest 2 (review). However, it doesn't offer in-progress or continuity capability from a phone or tablet. Perhaps, it may introduce a similar feature in the future.

What are your thoughts on AR/VR headsets replacing a MacBook in the future? Tell us in the comment section.

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Jade Bryan

Jade Bryan
Junior Editor

I still remember how amazed I was when I first got hold of the Nokia 3210 back when I was a kid, and it was during that time I developed my love for technology, particularly for mobile phones. I started sharing my knowledge through writing in different blogs and forums back in Nokia Nseries era. I even make videos before where I put different phones side-by-side. Today, I'm still an avid enthusiast of smartphones, but my interests have evolved into smart devices and electric vehicles.

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