As the solution was promised, the problem arose from the incorrect positioning of setContent.
package com.example.gendiripal.mysticwar;
import android.content.Intent;
import android.content.pm.ActivityInfo;
import android.os.Handler;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.util.DisplayMetrics;
import android.view.Window;
import android.view.WindowManager;
import android.widget.ImageView;
import java.util.Random;
public class MainActivity extends AppCompatActivity {
int accumulator01 = 0;
int accumulator02 = 0;
int accumulator03 = 0;
int accumulator04 = 0;
int accumulator05 = 0;
int accumulator06 = 0;
int accumulator07 = 0;
int accumulator08 = 0;
int accumulator09 = 0;
int accumulator10 = 0;
int salary = 0;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE);
setContentView(R.layout.activity_main);
DisplayMetrics metrics = new DisplayMetrics();
getWindowManager().getDefaultDisplay()
.getMetrics(metrics);
int width = metrics.widthPixels;
int height = metrics.heightPixels;
/*Random Number01*/
Random rand01 = new Random();
int numb01 = rand01.nextInt(10)+1; // Gives n such that 0 <= n < 10
Random randomX01 = new Random();
int X01 = randomX01.nextInt(width)+1;
Random randomY01 = new Random();
int Y01 = randomY01.nextInt(height)+1;
if (numb01 == 1) {
((ImageView)findViewById(R.id.coin01)).setImageResource(R.drawable.mon001souls);
accumulator01 = 1;
} else if (numb01 == 2) {
((ImageView)findViewById(R.id.coin01)).setImageResource(R.drawable.mon002souls);
accumulator01 = 2;
} else if (numb01 == 3) {
((ImageView)findViewById(R.id.coin01)).setImageResource(R.drawable.mon005souls);
accumulator01 = 5;
} else if (numb01 == 4) {
((ImageView)findViewById(R.id.coin01)).setImageResource(R.drawable.mon010souls);
accumulator01 = 10;
} else if (numb01 == 5) {
((ImageView)findViewById(R.id.coin01)).setImageResource(R.drawable.mon020souls);
accumulator01 = 20;
} else if (numb01 == 6) {
((ImageView)findViewById(R.id.coin01)).setImageResource(R.drawable.mon050souls);
accumulator01 = 50;
} else if (numb01 == 7) {
((ImageView)findViewById(R.id.coin01)).setImageResource(R.drawable.mon100souls);
accumulator01 = 100;
} else if (numb01 == 8) {
((ImageView)findViewById(R.id.coin01)).setImageResource(R.drawable.mon200souls);
accumulator01 = 200;
} else if (numb01 == 9) {
((ImageView)findViewById(R.id.coin01)).setImageResource(R.drawable.mon500souls);
accumulator01 = 500;
}
/*Random Number02*/
Random rand02 = new Random();
int numb02 = rand02.nextInt(10)+1; // Gives n such that 0 <= n < 10
if (numb02 == 1) {
((ImageView)findViewById(R.id.coin02)).setImageResource(R.drawable.mon001souls);
accumulator02 = 1;
} else if (numb02 == 2) {
((ImageView)findViewById(R.id.coin02)).setImageResource(R.drawable.mon002souls);
accumulator02 = 2;
} else if (numb02 == 3) {
((ImageView)findViewById(R.id.coin02)).setImageResource(R.drawable.mon005souls);
accumulator02 = 5;
} else if (numb02 == 4) {
((ImageView)findViewById(R.id.coin02)).setImageResource(R.drawable.mon010souls);
accumulator02 = 10;
} else if (numb02 == 5) {
((ImageView)findViewById(R.id.coin02)).setImageResource(R.drawable.mon020souls);
accumulator02 = 20;
} else if (numb02 == 6) {
((ImageView)findViewById(R.id.coin02)).setImageResource(R.drawable.mon050souls);
accumulator02 = 50;
} else if (numb02 == 7) {
((ImageView)findViewById(R.id.coin02)).setImageResource(R.drawable.mon100souls);
accumulator02 = 100;
} else if (numb02 == 8) {
((ImageView)findViewById(R.id.coin02)).setImageResource(R.drawable.mon200souls);
accumulator02 = 200;
} else if (numb02 == 9) {
((ImageView)findViewById(R.id.coin02)).setImageResource(R.drawable.mon500souls);
accumulator02 = 500;
}
/*Random Number03*/
Random rand03 = new Random();
int numb03 = rand03.nextInt(10)+1; // Gives n such that 0 <= n < 10
if (numb03 == 1) {
((ImageView)findViewById(R.id.coin03)).setImageResource(R.drawable.mon001souls);
accumulator03 = 1;
} else if (numb03 == 2) {
((ImageView)findViewById(R.id.coin03)).setImageResource(R.drawable.mon002souls);
accumulator03 = 2;
} else if (numb03 == 3) {
((ImageView)findViewById(R.id.coin03)).setImageResource(R.drawable.mon005souls);
accumulator03 = 5;
} else if (numb03 == 4) {
((ImageView)findViewById(R.id.coin03)).setImageResource(R.drawable.mon010souls);
accumulator03 = 10;
} else if (numb03 == 5) {
((ImageView)findViewById(R.id.coin03)).setImageResource(R.drawable.mon020souls);
accumulator03 = 20;
} else if (numb03 == 6) {
((ImageView)findViewById(R.id.coin03)).setImageResource(R.drawable.mon050souls);
accumulator03 = 50;
} else if (numb03 == 7) {
((ImageView)findViewById(R.id.coin03)).setImageResource(R.drawable.mon100souls);
accumulator03 = 100;
} else if (numb03 == 8) {
((ImageView)findViewById(R.id.coin03)).setImageResource(R.drawable.mon200souls);
accumulator03 = 200;
} else if (numb03 == 9) {
((ImageView)findViewById(R.id.coin03)).setImageResource(R.drawable.mon500souls);
accumulator03 = 500;
}
/*Random Number04*/
Random rand04 = new Random();
int numb04 = rand04.nextInt(10)+1; // Gives n such that 0 <= n < 10
if (numb04 == 1) {
((ImageView)findViewById(R.id.coin04)).setImageResource(R.drawable.mon001souls);
accumulator04 = 1;
} else if (numb04 == 2) {
((ImageView)findViewById(R.id.coin04)).setImageResource(R.drawable.mon002souls);
accumulator04 = 2;
} else if (numb04 == 3) {
((ImageView)findViewById(R.id.coin04)).setImageResource(R.drawable.mon005souls);
accumulator04 = 5;
} else if (numb04 == 4) {
((ImageView)findViewById(R.id.coin04)).setImageResource(R.drawable.mon010souls);
accumulator04 = 10;
} else if (numb04 == 5) {
((ImageView)findViewById(R.id.coin04)).setImageResource(R.drawable.mon020souls);
accumulator04 = 20;
} else if (numb04 == 6) {
((ImageView)findViewById(R.id.coin04)).setImageResource(R.drawable.mon050souls);
accumulator04 = 50;
} else if (numb04 == 7) {
((ImageView)findViewById(R.id.coin04)).setImageResource(R.drawable.mon100souls);
accumulator04 = 100;
} else if (numb04 == 8) {
((ImageView)findViewById(R.id.coin04)).setImageResource(R.drawable.mon200souls);
accumulator04 = 200;
} else if (numb04 == 9) {
((ImageView)findViewById(R.id.coin04)).setImageResource(R.drawable.mon500souls);
accumulator04 = 500;
}
/*Random Number05*/
Random rand05 = new Random();
int numb05 = rand05.nextInt(10)+1; // Gives n such that 0 <= n < 10
if (numb05 == 1) {
((ImageView)findViewById(R.id.coin05)).setImageResource(R.drawable.mon001souls);
accumulator05 = 1;
} else if (numb05 == 2) {
((ImageView)findViewById(R.id.coin05)).setImageResource(R.drawable.mon002souls);
accumulator05 = 2;
} else if (numb05 == 3) {
((ImageView)findViewById(R.id.coin05)).setImageResource(R.drawable.mon005souls);
accumulator05 = 5;
} else if (numb05 == 4) {
((ImageView)findViewById(R.id.coin05)).setImageResource(R.drawable.mon010souls);
accumulator05 = 10;
} else if (numb05 == 5) {
((ImageView)findViewById(R.id.coin05)).setImageResource(R.drawable.mon020souls);
accumulator05 = 20;
} else if (numb05 == 6) {
((ImageView)findViewById(R.id.coin05)).setImageResource(R.drawable.mon050souls);
accumulator05 = 50;
} else if (numb05 == 7) {
((ImageView)findViewById(R.id.coin05)).setImageResource(R.drawable.mon100souls);
accumulator05 = 100;
} else if (numb05 == 8) {
((ImageView)findViewById(R.id.coin05)).setImageResource(R.drawable.mon200souls);
accumulator05 = 200;
} else if (numb05 == 9) {
((ImageView)findViewById(R.id.coin05)).setImageResource(R.drawable.mon500souls);
accumulator05 = 500;
}
/*Random Number06*/
Random rand06 = new Random();
int numb06 = rand06.nextInt(10)+1; // Gives n such that 0 <= n < 10
if (numb06 == 1) {
((ImageView)findViewById(R.id.coin06)).setImageResource(R.drawable.mon001souls);
accumulator06 = 1;
} else if (numb06 == 2) {
((ImageView)findViewById(R.id.coin06)).setImageResource(R.drawable.mon002souls);
accumulator06 = 2;
} else if (numb06 == 3) {
((ImageView)findViewById(R.id.coin06)).setImageResource(R.drawable.mon005souls);
accumulator06 = 5;
} else if (numb06 == 4) {
((ImageView)findViewById(R.id.coin06)).setImageResource(R.drawable.mon010souls);
accumulator06 = 10;
} else if (numb06 == 5) {
((ImageView)findViewById(R.id.coin06)).setImageResource(R.drawable.mon020souls);
accumulator06 = 20;
} else if (numb06 == 6) {
((ImageView)findViewById(R.id.coin06)).setImageResource(R.drawable.mon050souls);
accumulator06 = 50;
} else if (numb06 == 7) {
((ImageView)findViewById(R.id.coin06)).setImageResource(R.drawable.mon100souls);
accumulator06 = 100;
} else if (numb06 == 8) {
((ImageView)findViewById(R.id.coin06)).setImageResource(R.drawable.mon200souls);
accumulator06 = 200;
} else if (numb06 == 9) {
((ImageView)findViewById(R.id.coin06)).setImageResource(R.drawable.mon500souls);
accumulator06 = 500;
}
/*Random Number07*/
Random rand07 = new Random();
int numb07 = rand07.nextInt(10)+1; // Gives n such that 0 <= n < 10
if (numb07 == 1) {
((ImageView)findViewById(R.id.coin07)).setImageResource(R.drawable.mon001souls);
accumulator07 = 1;
} else if (numb07 == 2) {
((ImageView)findViewById(R.id.coin07)).setImageResource(R.drawable.mon002souls);
accumulator07 = 2;
} else if (numb07 == 3) {
((ImageView)findViewById(R.id.coin07)).setImageResource(R.drawable.mon005souls);
accumulator07 = 5;
} else if (numb07 == 4) {
((ImageView)findViewById(R.id.coin07)).setImageResource(R.drawable.mon010souls);
accumulator07 = 10;
} else if (numb07 == 5) {
((ImageView)findViewById(R.id.coin07)).setImageResource(R.drawable.mon020souls);
accumulator07 = 20;
} else if (numb07 == 6) {
((ImageView)findViewById(R.id.coin07)).setImageResource(R.drawable.mon050souls);
accumulator07 = 50;
} else if (numb07 == 7) {
((ImageView)findViewById(R.id.coin07)).setImageResource(R.drawable.mon100souls);
accumulator07 = 100;
} else if (numb07 == 8) {
((ImageView)findViewById(R.id.coin07)).setImageResource(R.drawable.mon200souls);
accumulator07 = 200;
} else if (numb07 == 9) {
((ImageView)findViewById(R.id.coin07)).setImageResource(R.drawable.mon500souls);
accumulator07 = 500;
}
/*Random Number08*/
Random rand08 = new Random();
int numb08 = rand08.nextInt(10)+1; // Gives n such that 0 <= n < 10
if (numb08 == 1) {
((ImageView)findViewById(R.id.coin08)).setImageResource(R.drawable.mon001souls);
accumulator08 = 1;
} else if (numb08 == 2) {
((ImageView)findViewById(R.id.coin08)).setImageResource(R.drawable.mon002souls);
accumulator08 = 2;
} else if (numb08 == 3) {
((ImageView)findViewById(R.id.coin08)).setImageResource(R.drawable.mon005souls);
accumulator08 = 5;
} else if (numb08 == 4) {
((ImageView)findViewById(R.id.coin08)).setImageResource(R.drawable.mon010souls);
accumulator08 = 10;
} else if (numb08 == 5) {
((ImageView)findViewById(R.id.coin08)).setImageResource(R.drawable.mon020souls);
accumulator08 = 20;
} else if (numb08 == 6) {
((ImageView)findViewById(R.id.coin08)).setImageResource(R.drawable.mon050souls);
accumulator08 = 50;
} else if (numb08 == 7) {
((ImageView)findViewById(R.id.coin08)).setImageResource(R.drawable.mon100souls);
accumulator08 = 100;
} else if (numb08 == 8) {
((ImageView)findViewById(R.id.coin08)).setImageResource(R.drawable.mon200souls);
accumulator08 = 200;
} else if (numb08 == 9) {
((ImageView)findViewById(R.id.coin08)).setImageResource(R.drawable.mon500souls);
accumulator08 = 500;
}
/*Random Number09*/
Random rand09 = new Random();
int numb09 = rand09.nextInt(10)+1; // Gives n such that 0 <= n < 10
if (numb09 == 1) {
((ImageView)findViewById(R.id.coin09)).setImageResource(R.drawable.mon001souls);
accumulator09 = 1;
} else if (numb09 == 2) {
((ImageView)findViewById(R.id.coin09)).setImageResource(R.drawable.mon002souls);
accumulator09 = 2;
} else if (numb09 == 3) {
((ImageView)findViewById(R.id.coin09)).setImageResource(R.drawable.mon005souls);
accumulator09 = 5;
} else if (numb09 == 4) {
((ImageView)findViewById(R.id.coin09)).setImageResource(R.drawable.mon010souls);
accumulator09 = 10;
} else if (numb09 == 5) {
((ImageView)findViewById(R.id.coin09)).setImageResource(R.drawable.mon020souls);
accumulator09 = 20;
} else if (numb09 == 6) {
((ImageView)findViewById(R.id.coin09)).setImageResource(R.drawable.mon050souls);
accumulator09 = 50;
} else if (numb09 == 7) {
((ImageView)findViewById(R.id.coin09)).setImageResource(R.drawable.mon100souls);
accumulator09 = 100;
} else if (numb09 == 8) {
((ImageView)findViewById(R.id.coin09)).setImageResource(R.drawable.mon200souls);
accumulator09 = 200;
} else if (numb09 == 9) {
((ImageView)findViewById(R.id.coin09)).setImageResource(R.drawable.mon500souls);
accumulator09 = 500;
}
/*Random Number10*/
Random rand10 = new Random();
int numb10 = rand10.nextInt(10)+1; // Gives n such that 0 <= n < 10
if (numb10 == 1) {
((ImageView)findViewById(R.id.coin10)).setImageResource(R.drawable.mon001souls);
accumulator10 = 1;
} else if (numb10 == 2) {
((ImageView)findViewById(R.id.coin10)).setImageResource(R.drawable.mon002souls);
accumulator10 = 2;
} else if (numb10 == 3) {
((ImageView)findViewById(R.id.coin10)).setImageResource(R.drawable.mon005souls);
accumulator10 = 5;
} else if (numb10 == 4) {
((ImageView)findViewById(R.id.coin10)).setImageResource(R.drawable.mon010souls);
accumulator10 = 10;
} else if (numb10 == 5) {
((ImageView)findViewById(R.id.coin10)).setImageResource(R.drawable.mon020souls);
accumulator10 = 20;
} else if (numb10 == 6) {
((ImageView)findViewById(R.id.coin10)).setImageResource(R.drawable.mon050souls);
accumulator10 = 50;
} else if (numb10 == 7) {
((ImageView)findViewById(R.id.coin10)).setImageResource(R.drawable.mon100souls);
accumulator10 = 100;
} else if (numb10 == 8) {
((ImageView)findViewById(R.id.coin10)).setImageResource(R.drawable.mon200souls);
accumulator10 = 200;
} else if (numb10 == 9) {
((ImageView)findViewById(R.id.coin10)).setImageResource(R.drawable.mon500souls);
accumulator10 = 500;
}
new Handler().postDelayed(new Runnable() {
@Override
public void run() {
startActivity(new Intent(MainActivity.this, Start.class));
finish();
}
}, 5000);
}
}
As you can see, in the old code (in wrong mariera) was placed before the timer. Now I can not tell you why android studio thought the imageView null but doing this change of position and changing the names of the images I solved. coin, token and other in the name of the image considered them wrong and consequently I renamed them but were not the names to crash the app.
**setContentView(R.layout.activity_main);**
new Handler().postDelayed(new Runnable() {
@Override
public void run() {
startActivity(new Intent(MainActivity.this, Start.class));
finish();
}
}, 50000);
while now:
requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE);
**setContentView(R.layout.activity_main);**
See you next time