- Forum posts: 5
Sep 28, 2016, 2:38:13 AM via Website
Sep 28, 2016 2:38:13 AM via Website
Me and my game designing partner are talking about releasing a more condensed version of our game Star Jumper : Newtons Adventure.
Its quite an involved level based game. We are at marketing stage and while we have a little down time we want to release a stripped down quick to play infinate runner game (like ninja dash/temple run/ flappy bird etc)
One of us thinks the standard restart when you die model is the way to go.
The other wants to add aditional lives so the player can progress further in one round.
What do you think works better with this kind of game?
Explanations why would be great and just a vote is equally good.
Thanks