Are you annoyed by all the hype surrounding AI? If so, this is the article for you. We discuss what is in store for us and why ex-Google boss Eric Schmidt even believes that the topic of artificial intelligence is "underhyped". Prepare to be annoyed by annoying AI songs and funny "me as an action figure" pictures for all I care, but do not close your eyes to what's coming. It's so much more than what most people can currently see. Let's begin!
The live-action remake of Lilo and Stitch is a big hit: in its first weekend of release in the U.S., this live-action adaptation of the Disney classic grossed $183 million. This is better than the original, released in 2002, which earned $145 million over the same period. Even so, many fans are up in arms about certain changes to the character and narrative. Personally, I find that many of these changes make Lilo and Stitch one of the least catastrophic live-action adaptations of recent years.
I've been running for a while now, mostly for fun and to stay active. I did set some ambitious goals in the past, like completing a marathon last year—but honestly, I never really paid much attention to my running form or technique. Well, not until now. As part of my recent testing of the Huawei Watch Fit 4 Pro, I took a deeper dive into its running plan, and I’m genuinely surprised by the results so far.
Wear OS 6 finally nails what a smartwatch user experience should feel like on a compact display. At Google’s developer conference, several key UI overhauls were unveiled—subtle in some places, bold in others. And while AI stole the spotlight at this year’s I/O, Wear OS 6 still managed to stand out as a surprisingly thoughtful evolution. These are my top five takeaways from the latest update to Google’s wearable platform.
We gamers can usually agree on one thing: We hate microtransactions. And why wouldn't we? Microtransactions are one of those things that are just too easy to hate. They epitomize everything that's wrong with modern gaming. And we have the bad, greedy companies to blame for it, right? But is it really their fault, or are microtransactions a problem that we created ourselves? The day that thousands of gamers decided to spend money on a set of horse armor is when microtransactions, as we now know them, were born, and now we have to live with that.
I love Black Mirror and was very excited all over about the latest season (despite a rather weak season 6). Now they're back on Netflix with six episodes and the seventh season in tow, they've delivered again. I've already watched all the new episodes.
Are you annoyed or even fearful of AI? Perhaps you don't know how to come to terms with the topic? How about being fearful because of losing your job? Or simply because it's unchartered waters and you're skeptical about anything new? If so, this article is for you. I want to allay your fears, point out opportunities, and simultaneously ease you into the world of AI with this simple introduction.
I've been deep in the wearable space for a while now, and one thing that stands out is how inconsistently companies address women's physiological data—some barely acknowledge it. Imagine what we could unlock if we started engineering health tech with women's biology as a core design principle.
Mobile has been the biggest segment of the gaming industry for some years already. But what is usually associated with casual titles, has been evolving into competitive, fast-paced, connected games. We chatted with a MediaTek executive to learn more about how it sees the market, and how gaming shapes the design of mobile processors.
When Samsung announced last year that the release of One UI 7, its Android 15-based update, would be delayed, I was initially optimistic. Surely, I thought, there must be a compelling reason for postponing such a significant update—perhaps to introduce groundbreaking features or major performance improvements. This seemed especially plausible since Samsung had also confirmed that the Galaxy S25 would launch with Android 15, setting expectations for a refined and polished user experience.
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